| RESULT |
CHEAT CODE |
| 1000 Simoleons |
rosebud |
| Add new family history stat to the current family |
hist_add |
Appends the route destination list to AllRoutes.txt
every time a route is found |
write_destlist |
| Architecture tools automatically set the level as needed |
auto_level |
| Automatically import and load indicated FAM file |
import [FAM file] |
| Automatically load indicated house, no questions asked |
house [house number] |
| Check and fix required lot objects |
prepare_lot |
Completely flush app to VM file when running
Windows NT |
flush |
| Crash game |
crash |
| Create moat or streams |
water_tool |
| Create shrunk_text_#.bmp files |
shrink_text [font_size] [text] |
| Create-a-character mode |
edit_char |
| Display personality and interests |
interests |
| Draw all animation frames disabled |
draw_all_frames off |
| Draw all animation frames enabled |
draw_all_frames on |
| Draw colored dots at each person's origin |
draw_origins |
| Dump entire memory to core_dump_[date:time].txt |
core_dump |
Dump selected person's most recent list of scored
interactions to a file |
dump_happy |
Dump selected person's motive contribution curve to a
file |
dump_mc |
Enable debug flag to show outcome choice dialogs for
social interactions |
debug_social |
| End sim logging |
sim_log end |
| Execute "file.cht" file as a list of cheats |
cht [filename] |
| Floorable grid disabled |
draw_floorable off |
| Floorable grid enabled |
draw_floorable on |
| Force an assert for testing |
assert |
| Log animations in the event log window |
log_animations |
| Map editor disabled |
map_edit off |
| Map editor enabled |
map_edit on |
| Move any object |
move_objects on |
No tutorial object generation when tutorial house is
loaded |
tutorial off |
| Prevent web browser crashes |
browser_failsafe |
| Preview animations disabled |
preview_anims off |
| Preview animations enabled |
preview_anims on |
| Programmer stats |
tile_info |
| Quit game |
quit |
| Read in behavior tuning constants from Tuning.txt |
#import |
| Rebuilds entire control panel/UCP from scratch |
rebuild_cp |
Refresh the BMP_ resources for all people whose IFF
files are writable |
refresh_faces |
Rematch dependent textures and regenerate bitmaps
for all user characters |
refresh_textures |
| Restore tutorial |
restore_tut |
| Rotate camera |
rotation [0-3] |
| Routing debug balloons disabled |
route_balloons off |
| Routing debug balloons enabled |
route_balloons on |
| Run series of random operations on unhoused families |
fam_test [opcount] |
| Save currently loaded house |
save |
| Save family history file |
history |
| Say "plugh" |
plugh |
| Say "porntipsguzzardo" |
porntipsguzzardo |
| Say "xyzzy" |
xyzzy |
| Selected person's path displayed |
draw_routes on |
| Selected person's path hidden |
draw_routes off |
| Set event logging mask |
log_mask |
| Set free thinking level |
autonomy [1-100] |
| Set game speed |
sim_speed [-1000-1000] |
| Set grass change value |
edit_grass [number] |
| Set grass growth |
grow_grass [0-150] |
| Set lot size |
lot_size [number] |
| Set maximum milliseconds to allow simulator |
sim_limit [milliseconds] |
| Set sim speed |
sim_speed [-1000 - 1000] |
| Set time of day (unpatched game version) |
set_hour [1-24] |
| Set z offset for thought bubbles |
bubble_tweak [z offset value] |
| Sets the neighborhood directory to the path |
[directory path] |
| Sets up the borders of the lot with non-editable flag |
lot_border [<tl> <tr> <bl> <br>] |
| Sets whether menu items appear for in use objects |
allow_inuse |
Show memory view window in debug builds of the
game |
memview |
| Start sim logging |
sim_log begin |
| Swap the two house files and updates families |
swap_houses [house number] [house number] |
| Ticks disabled |
sweep off |
| Ticks enabled |
sweep on |
| Tile information displayed |
tile_info on |
| Tile information hidden |
tile_info off |
Toggle allowing visitors to be controlled using the
keyboard |
visitor_control |
| Toggle assets report |
report_assets |
| Toggle automatic object reset feature |
auto_reset |
| Toggle calls to PeekMessage within sim loop |
sim_peek |
| Toggle camera mode |
cam_mode |
Toggle display of unavailable interactions in person
control menus |
all_menus |
| Toggle music |
music |
| Toggle object compression in save file |
obj_comp |
| Toggle quaternion transformations |
quats |
| Toggle sound log window |
sound_log |
| Toggle sounds |
sound |
| Toggle web page creation |
html |
Total reload of people skeletons, animations, suits
and skins |
reload_people |
| Trigger sound event |
soundevent |
| Write out an RTE file every time a route is found |
write_routes |
| Write out behavior tuning constants to Tuning.txt |
#export |